AI CompanionAI Companion
YOUR DREAM AI COMPANION
Create and play online with your dream AI companion, free.
Create Yours Free
Design her look and personalityChat and roleplay, uncensoredOnline and free, no install
AI CompanionAI Companion
YOUR DREAM AI COMPANION
Create and play online with your dream AI companion, free.
Create Yours FreeCreate Your AI Companion Free
Design her look and personalityChat and roleplay, uncensoredOnline and free, no install

Ren'Py Defective Sexbot Chop Shop

Defective Sexbot Chop Shop
Version: v0.4.1 Developer: Radnor · Patreon · SubscribeStar · Discord Updated: 2022-06-12
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About this game

A BioBotics engineer caught taking an espionage offer is thrown out alive but with a black mark and a huge debt, unable to find decent work in a cyberpunk world. Defective Sexbot Chop Shop is a sci-fi management Ren'Py porn game from Radnor.

The visual novel runs a sandbox management and trainer loop with character creation on a choice-driven story. Radnor builds it with steady updates and a clear structure, the kind of focused, maintained work this directory favours.

3DCG art, dystopian framing, deep tag list spanning harem, trainer, management and sci-fi. A focused Ren'Py porn game for players who want a repair-and-train sexbot sim among the best Ren'Py porn games.

Installation
1. Extract and run.
Developer Notes
Check second post to see my current roadmap/plans/ideas/questions.

Game updates will be posted on Discord and F95.

Browser version currently broken on Chrome and probably other browsers. Known RenPy issue, will be fixed eventually.

Changelog

v2024-04-25
Added Sexbot Restoration v0.5.2 2024-04-17 Added Sexbot Restoration v0.5.1
v0.4.1
- quality-of-life: added warranty seals information to bot_preview screen - internal: allow random events with rolled parameters - internal: return dummy false object from bot.chassis[invalid_slot_id] to use in mod formulas - internal: sort asset packs by id, longer first - internal: rework wchoice to handle floats by normalizing all weights to ints, w=int(w*1000) - internal: accept strings for more mission related entries - modding: add "mc_xp_change" entry to mission results - modding: actually use missions "costs" entry - internal: allow bypassing "effective_xp" processing, give_xp ("skill",("raw",500)) or ("skill",500,raw=True) or ("skill_raw",500) - modding: add xp gain mults to tunings.json, for mc and bots - modding: add difficulty hardcore mode setting to tunings.json - quality-of-life: add "Always" to "Repeat action buttons" settings, overriding difficulty hardcore mode - quality-of-life: play movie audio on sound channel when maximized, with settings option - modding: // style comments in json files, only working with leading comment markers - internal: give_xp accepts "next"/"prev"/"zero"/"" as xp value to give/take exact raw xp - internal: move scavenge bot/parts generation to random events - modding: add more random event/finalization hooks to roaming and common interactions - fix: various minor issues/tweaks
v0.4.0
- gameplay: add random event system - internal: separate home/work random events from home/work interaction - internal: add random event hooks to various interactions for future use - content: sleep event - quelity-of-life: restore parts stacks/combining - quality-of-life: do-not-sell now works per-item-type, not per-item - quality-of-life: show total number of parts with same id - gameplay: missions system - content: "scavenge" bot mission - modding: load bot missions from mods - gameplay: "warranty seals" flags/system - fix: various minor issues Spoiler: v0.3.1
v0.3.1
- modding: load mods zip archives from "game/mods/" and "/saves/" folders - modding: moddable game constants, "dscs_tunings" dict - modding: remove existing entities with "-id" format, supporting * wildcard - modding: moddable name variant tables, "name_tables" dict - gameplay: generic part slots, allowing bots with different parts layout - modding: moddable part slots, "bot_part_slots" dict - gameplay: generic roles, allowing advanced roles, combining two or more simple roles - modding: moddable roles, "bot_roles" dict - quality-of-life: movies audio channel played on voice mixer, muted by default - gameplay: universal xp_mult parameter for bot models/parts/defects, catch-all/per-skill/eval - gameplay: part damage_on_remove parameter, int/float/list of floats/"destroy" - code-stub: power_consumption part parameter, powercores will have negative - code-stub: list of dump site scavenge loot found during current visit - code-stub: changeable max energy/AP - code-stub: automatic traits appearing depending on real-time conditions - code-stub: bot parts special effects - code-stub: MC implants - code-stub: MC installed software - code-stub: bots installed software - quality-of-life: bulk sell part type at workshop part-tinker screen - quality-of-life: bulk sell options to workshop inventory, by rate or irreparable defects - quality-of-life: togglable do-not-sell flag for bots and parts - modding: use preview image as main if no associated movie/image is found - quality-of-life: repair-random-bot workshop button, with repeat - gameplay: "shopkeeper" role, combining techie/clerks roles and passively operating shop - workshop upgrade: bots storage room, bot interaction costs 1AP to "power up" - gameplay: NetConsole system, network interactions hub at home - gameplay: NetConsole, "Grey Market BBS", buy/sell/trade/flavor offers - gameplay: combat/social smart/dumb traits Spoiler: v0.2.1
v0.2.1
- json modding system, see /game/mods/modding.txt for more - replaced tech demo assets with custom-made images, thanks Strenif! - added pronouncer mixin to characters, allowing for male/female bots/characters - image/movie full view mode, click on image to enjoy - bot preview when buying or taking repair order - some bots from dump site and flea market with come with pre-existing skills - can train mc social when relaxing at robosechs - give bit better rewards when working - roles information screen - status screens now remember current pages until you return to game - bot replace part now have pages, allowing more than 6 options - basic bot capsules management, can move bots between capsules - tinker button at workshop to repair random part - repeat action buttons for most repeatable actions - game settings, ability to disable repeat buttons if you fond of grind - confirmation when delivering/canceling repair order - hardcore difficulty level - changed difficulty settings a bit, making easy easier - difficulty levels and skills information during intro - mark most damaged part in bot chassis, red * next to slot - show part rate next to name, depending on difficulty - bit more explanations/notes to unclear passages - bugfix: fix canceling repair bot order crash - bugfix: restore inherent traits when wiping bot psychocore, if trait is evolved - bugfix: give techie bots xp when repairing workshop inventory parts - lots of other minor fixes/tweaks Spoiler: v0.1.1 Initial public release

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